The image shown below can be used as a rough colour calibration test for your monitor and your browser. On our screens the colour range displays the cobra with a mid to deep red tongue and a mid to deep green skin. A basic test like this is no replacement for a Colour Management System, but is sufficient to see when an uncalibrated LCD monitor is too bright.

Our first set of multi-coloured PDF images form the Treasure Graphics Pack (Colours). The images use the palette shown below. The palette is linked to 'natural' materials, which helps to avoid colour clashes. The colours shown are matched to the exact values within our colour PDF files. PDFs are the best starting point for colour images, as they preserve the images' colour data. We are working on a 'clean' colour conversion for SVG images.
Anyone working with Inkscape can use the following palette file to match to our colours. Unzip the file and search your hard disc for the filetype *.gpl to find the correct Inkscape Folder to copy the palette into:


Lava: RGB: 194,89,18 and Web: #C25912

Wood: RGB: 112,89,61 and Web: #70593D

Gold: RGB: 184,153,87 and Web: #B89957

Candlelight: RGB: 219,194,0 and Web: #DBC200

Deep Blue: RGB: 61,84,125 and Web: #3D547D

Water: RGB: 97,133,176 and Web: #6185B0

Purple: RGB: 99,51,130 and Web: #633382

Cloth: RGB: 235,229,222 and Web: #EBE5DE

Bottle: RGB: 0,132,82 and Web: #008452

Rock: RGB: 107,110,112 and Web: #6B6E70

Silver: RGB: 140,143,145 and Web: #8C8F91

Cloth: RGB: 235,229,222 and Web: #EBE5DE

Linen: RGB: 248,248,248 and Web: #F8F8FF

All downloads are FREE.
This puts a TREASURE folder on your 'Desktop'. It contains the treasure.htm file.
You can select where to put the folder, e.g. on to a USB stick.
Want to see the game right now?
Need to access the game anytime, anywhere, on any media?
CHECK OUT: Treasure LiveYou can help the game to develop more quickly with:
or a Paypal donation.